Thursday, August 28, 2008

Plans for the weekend

Going to try and get a character moving about, with decent camera control abilities this weekend. If time allows, also going to try and work out a system to get mesh animations set up in a fashion where the character can smoothly break into a run, walk, stand idle, ect.

That's the general idea for the rest of the year, set a goal each weekend, and make sure it gets completed. Probably ought to also make a rough sketch of everything I need to get done to make sure there are less than 60 things.

Really concerned about art situation, considering the artist/programmer ratio. Considering ways to change art style to allow simpler models (so I can do them myself if need be) yet still look good. Definitely going to need to become an expert on shaders, or at least an above average.

Worries for another day though.

No comments: